I *finally* completed the machinima I wrote about back in… ::looks around sheepishly:: um, May. I would work on it in spurts over the weeks when I had dead time, but I never really sat down and committed to finishing it until this past weekend (just in time for Bethy to get home from vacation… wb Sis!!).
Bethy and I shot this in Devil’s Moon, a sim that’s SO atmospheric it just begs for machinima. Its industrial/post-apocalyptic feel somehow perfectly fits the track that Bethy suggested.
the city feels clean this time of night just empty streets
and me walking home to clear my head
i know it came as no surprise
i’m affected more than i had guessed on what was said
Technically, this was more difficult/challenging to put together. We made extensive use of my Filming Path HUD for the tracking shots; the duration and distance of these shots meant that there was occasional rubberbanding, and the ever-present threat of the sim’s auto-return deleting my waypoints. I reedited the song down to a more manageable length in Audacity, so as to keep the viewer from falling asleep. And I continued learning Final Cut Express, which makes precise editing possible, and even (almost) fun.
As you can tell, the technical challenges of learning my tools are almost more fun for me than actually finishing the end result. Sue me, I’m a geek. 🙂
So, anyway, here it is:
As always, the higher quality version (especially helpful in this case because of the darkness of the video) is available at Vimeo.
BRAVO!!!!=) MÁS!
The lighting in this has a really good feel, Ae. The music really adds to the energy of the dark streets lit with the aura of neon glow. And you’ve got some really beautifully composed shots. I like the rave sticks on the roof.
What will you bring to us in the future?
Uff I really loved this one… all the Darkness intention inside at an angelical figure… I need to stand up and claps in this occasion. For my taste, a masterpiece.
Gratz
The Granpa Bert
I thought it was cool.
A few things I would of done differently–I would have made it a touch brighter, I would have cut down on the number of takes used when panning around her sitting on the box, and lastly, I would have perfectly synced her walk to the music when she’s in slow motion.
Other than that…cool set, awesome song, and I loved the rave whip things. I’m just being picky.
Thanks everyone.
@Michael, I’ll take your suggestions into account. I had a hard time with lighting in this extremely dark sim, and I didn’t think of syncing her walk to the music, but that would’ve been a great idea. 🙂
Lovely use of FP, it’s great seeing what people do with it.
Nice!
All shots are setup with Filming Path?
@ Pompo:
Most shots were done with Filming Path. I have one handheld shot in the beginning sequence, and the walking tracking shots were done using standard camerawork in SL.